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MOBA · Strategy · Action · 2009

League of Legends

The world's most played competitive multiplayer online battle arena.

Base FPS
320
CPU dependence
1.2×
VRAM base
3 GB

Developer: Riot Games · Publisher: Riot Games

Official website
FPSBuddy Performance Score
Collecting benchmarks0 / 25
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Workload profile
Balanced

How this title tends to pressure your system during typical gameplay.

VRAM demand
Light (3 GB+)

Estimated VRAM floor for stable high settings at 1080p.

Base target
320 FPS

Reference FPS target before applying your exact CPU, GPU, and resolution.

Recommended Settings for League of Legends

These are title-specific settings with the biggest FPS gain for the least visual tradeoff.

Character Inking
Off

Reduces render overhead during 5v5 teamfights.

Build Configuration

Algorithm

Resolution-scaled hardware vectors combined with per-game load offsets. Details on Methodology.

Estimated Game FPS
308FPS

League of Legends · 1080p · realistic optimized settings.

Bottleneck Level
28%

Percentage of frames capped by the weaker component.

CPU-bound at 1080p

Intel Core i5-12400F can't keep NVIDIA GeForce RTX 4080 Super fully fed in League of Legends. Lower resolution amplifies the gap; a faster CPU would unlock frames.

Estimated System Load

CPU Load91%
GPU Load72%

Smart Upgrade Path

Auto-derived from your current build imbalance.

Suggested CPU

AMD Ryzen 5 9600X

Rebalances your NVIDIA GeForce RTX 4080 Super — pushes projected bottleneck under 8%.

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